efun: all_environment
SYNOPSIS:
object *all_environment()
object *all_environment(object o)
DESCRIPTION:
Returns an array with all environments object <o> is in. If <o> is
omitted, the environments of the current object is returned.
If <o> has no environment, or if <o> is destructed, 0 is returned.
EXAMPLE:
If o is a match in a matchbox which is in a box in a chest,
in a room, all_environment(o) will return
({ matchbox, box, chest, room }).
HISTORY:
Introduced in LDMud 3.2.6, suggested by TubMud.
SEE ALSO:
environment(E), all_inventory(E)
UNItopia (mudadm@UNItopia.de)