efun: set_environment


SYNOPSIS:

        void set_environment(object item, object env)

DESCRIPTION:

        The item is moved into its new environment env, which may be 0.
        This efun is to be used in the move_object() hook, as it does
        nothing else than moving the item - no calls to init() or such.

        Don't use it in your own objects!

HISTORY:

        Introduced in 3.2.1@1 as 'efun308()', renamed to 'set_environment()'
        in 3.2.6.

SEE ALSO:

	
	remove(A), init(A), move_object(E), transfer(E), hooks(C),
	native(C)

UNItopia (mudadm@UNItopia.de)